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Introduction to Unreal Editor for Aximmetry

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Introduction

The Creating Content for Aximmetry DE documents describe how to utilize Unreal Editor in Aximmetry Dual Engine (Aximmetry DE).

Aximmetry DE is a combination of Aximmetry and our customized version of the Unreal Engine, referred to as Unreal Engine for Aximmetry. Aximmetry DE lets you create your virtual studios in the Unreal Editor and use them in Aximmetry. By leveraging both Aximmetry and Unreal, users benefit from Unreal's world-building and rendering capabilities, in addition to the advanced virtual studio functionalities offered by Aximmetry.

Overview

Requirement

For your first project in Unreal Editor for Aximmetry, the following document must be read:

Preparing the Unreal Project

Basics

Depending on which type of camera you are going to use, read the matching documentation:

After reviewing the relevant documentation above, you may proceed with any of the following documents:

Interactive Editing with Live Sync

Additional Control with Blueprints

Advanced Information and Features

Virtual Screens in Unreal from Aximmetry

Switching Scenes with Levels

How to Install Third-Party Code Plugins for Unreal Editor for Aximmetry

Aximmetry and Unreal Combined Render

Articles in this Category

Below is a list of every document present in this category:

Preparing the Unreal Project

Interactive Editing with Live Sync

Additional Control with Blueprints

Virtual Screens in Unreal from Aximmetry

Switching Scenes with Levels

How to Install Third-Party Code Plugins for Unreal Editor for Aximmetry

Aximmetry and Unreal Combined Render

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