For Content Creators
These articles are to help you create your own graphical and media content.
- Basics
- 3D
- Animation
- Projects, Files, Operations
- Outputs and Channels, Multi-GPU
- Compound and Shader Pins
- Numeric Type Pins
- Logical, Trigger Pins
- Color, Text Pins
- Transformation Pins and Pin Collections
- Video, Audio
- Format Strings
- Inputs and Controllers, Devices
- Image Sequence
- Shaders and Naming Conventions
- Creating New Shaders
- Special Compound: Pin Collector
- Aximmetry as external keyer with Unity