Introduction
This document describes the built-in Flow Graph modules of the following categories for shaders:
- Shaders: Bridge / Copy - Modules that pass input values to outputs without change.
- Shaders: Bridge / Dashboard - Modules that control how values are presented in the Pin Values editor.
Shaders: Bridge / Copy
This section describes the built-in Flow Graph modules that pass input values to outputs without change.
Copy
- Category: Shaders: Bridge / Copy
- Access: All editions.
- Function: Passes the input value to the output without change.
- Input pins:
- ⏺ In (vector) - The source value
- Output pins:
- ⏺ Out (vector) - The unchanged value.
Copy Array
- Category: Shaders: Bridge / Copy
- Access: All editions.
- Function: Passes the input value to the output without change.
- Input pins:
- ⏺ In (array) - The source value
- Output pins:
- ⏺ Out (array) - The unchanged array value.
Copy Color
- Category: Shaders: Bridge / Copy
- Access: All editions.
- Function: Passes the input color value to the output without change.
- Input pins:
- ⏺ In (color) - The source value
- Output pins:
- ⏺ Out (color) - The unchanged color value.
Copy Homog Transformation
- Category: Shaders: Bridge / Copy
- Access: All editions.
- Function: Passes the input transformation value to the output without change.
- Input pins:
- ⏺ In (homogeneous space transformation) - The source value
- Output pins:
- ⏺ Out (homogeneous space transformation) - The unchanged homogeneous transformation value.
Copy Integer
- Category: Shaders: Bridge / Copy
- Access: All editions.
- Function: Passes the input integer value to the output without change.
- Input pins:
- ⏺ In (integer) - The source value
- Output pins:
- ⏺ Out (integer) - The unchanged integer value.
Copy Logical
- Category: Shaders: Bridge / Copy
- Access: All editions.
- Function: Passes the input logical value to the output without change.
- Input pins:
- ⏺ In (logical) - The source value
- Output pins:
- ⏺ Out (logical) - The unchanged logical value.
Copy Scalar
- Category: Shaders: Bridge / Copy
- Access: All editions.
- Function: Passes the input scalar value to the output without change.
- Input pins:
- ⏺ In (scalar) - The source value
- Output pins:
- ⏺ Out (scalar) - The unchanged scalar value.
Copy Transformation
- Category: Shaders: Bridge / Copy
- Access: All editions.
- Function: Passes the input transformation value to the output without change.
- Input pins:
- ⏺ In (transformation) - The source value
- Output pins:
- ⏺ Out (transformation) - The unchanged transformation value.
Shaders: Bridge / Dashboard
This section describes the built-in Flow Graph modules that control how values are presented in the Pin Values editor.
Dash Rot Transform
- Category: Shaders: Bridge / Dashboard
- Access: All editions.
- Function: Controls how the input value is presented in the Pin Values editor.
- Input pins:
- ⏺ In (transformation) - The source value
- Output pins:
- ⏺ Out (transformation) - The same transformation value, passed through unchanged.
Dash Scalar
- Category: Shaders: Bridge / Dashboard
- Access: All editions.
- Function: Controls how the input value is presented in the Pin Values editor.
- Input pins:
- ⏺ In (scalar) - The source value
- ⏺ Use Min Max (logical) - When on, applies Minimum and Maximum limits in the editor control for this value.
- ⏺ Minimum (scalar) - Lower limit used by the editor control when UseMinMax is on.
- ⏺ Maximum (scalar) - Upper limit used by the editor control when UseMinMax is on.
- ⏺ Step (scalar) - Step size used by the editor control when adjusting the value.
- ⏺ Slider (logical) - When on, shows a slider-style editor control for this value.
- ⏺ Max Decimals (integer) - Maximum number of decimal digits shown in the editor control.
- ⏺ Ticks (integer) - Number of major slider ticks shown when Slider is on.
- Output pins:
- ⏺ Out (scalar) - The same scalar value, passed through unchanged.
Dash Vector XY
- Category: Shaders: Bridge / Dashboard
- Access: All editions.
- Function: Controls how the input value is presented in the Pin Values editor.
- Input pins:
- ⏺ In (vector2) - The source value
- Output pins:
- ⏺ Out (vector) - The input XY value expanded to a vector with Z and W set to 0.
Dash Vector XYZ
- Category: Shaders: Bridge / Dashboard
- Access: All editions.
- Function: Controls how the input value is presented in the Pin Values editor.
- Input pins:
- ⏺ In (vector3) - The source value
- Output pins:
- ⏺ Out (vector) - The input XYZ value expanded to a vector with W set to 0.