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Introduction to AX Scene Editor

Author: Aximmetry

Back to Introduction to Obtaining Graphics and Virtual Assets

Introduction

The Creating Content in AX Scene Editor documents describe how to utilize AX Scene Editor.

AX Scene Editor is a customized version of the Unreal Editor. It is also a render component used by Aximmetry Composer that allows using Unreal scenes for virtual production. Aximmetry lets you create your virtual studios in the vanilla Unreal Editor and later use them in Aximmetry with the help of AX Scene Editor. By leveraging both Aximmetry and Unreal, users benefit from Unreal's world-building and rendering capabilities, in addition to the advanced virtual studio functionalities offered by Aximmetry.

Overview

Requirement

For your first project in AX Scene Editor, the following document must be read:

Preparing the Unreal Project

Basics

Depending on which type of camera you are going to use, read the matching documentation:

After reviewing the relevant documentation above, you may proceed with any of the following documents:

Interactive Editing with Live Sync

Additional Control with Blueprints

Advanced Information and Features

Articles in this Category

Below is a list of every document present in this category:

Preparing the Unreal Project
Interactive Editing with Live Sync
Additional Control with Blueprints
Using and Editing an Aximmetry UE Stock Scene

Advanced Information and Features

Article Content

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